Scram Kitty And His Buddy On Rails Car Rating: 3,6/5 9026 votes

It isn’t very often that I get to say this about a game, but Scram Kitty and his Buddy on Rails for Wii U is an amazingly original game in almost every regard. Various elements of the game can be traced back to platformers, puzzle games, and even shoot ’em ups, but the end result is quite unlike anything else I have ever played. Though sheer creativity doesn’t automatically go hand in hand with quality, Scram Kitty manages to deliver both quite effectively.The basic premise of the game is rather simple: evil mice have kidnapped cats and taken them into space, and it is your job to hop aboard an armed rail-riding ship thingy and save them. In terms of the actual game, this plays out as a very interesting twist on classic action platforming concepts.

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Instead of simply running and jumping between platforms, your character sticks to the rails that run along most walls, which allows you to stick vertically, scale walls and move along ceilings. This really changes up the normal formula by removing a consistent downward direction, because even though the screen remains oriented the same way, the rail you are jumping from is also your source of gravity, making many jumps a much more complex physics equation than your normal platformer.Along with the platforming elements, there is also plenty of combat and puzzle solving. The latter gameplay element is primarily built around using the proper weapons to destroy particular obstacles or activate switches to open new parts of a level.

These mechanics are usually simple enough; however, the relatively non-linear construction of the levels and the fact that the weapons drastically impact how you approach combat does lend a little more complexity to the proceedings.As much as Scram Kitty is about the platforming, the combat is by no means an afterthought and is plenty challenging in its own right. First, the fact that you are stuck to a rail and can only fire forward makes enemies attacking from the side especially difficult to deal with, often forcing you to jump around enemies or to different surfaces in order to attack.

The different weapons, of which there are four, add even more layers to firefights because each has very distinct characteristics, from the way they fire to the types of enemies they can affect. However, aside from your basic blaster, each weapon has to be picked up within the current level you are playing and most levels only feature one of the other weapons. The final element to the combat is the fact that at times it can almost turn into a bullet hell game as swarms of enemies, some trying to ram you while others take pot shots from afar, crowd the screen. I also found the variety of enemies with different behaviors, forms of attack, and weaknesses to be an impressive surprise.

Put together, these elements have allowed for the creation of an immensely creative and unique game, but that has also led to one of my few significant problems with the game. Due to all these ideas, Scram Kitty can be a little difficult to wrap your head around at first. The physics of jumping between and around the rails is a fairly drastic change of pace from most platformers, so even seasoned gamers will take a little while to really figure out how everything works.

欢迎评论WiiU Scram Kitty and his Buddy on Rails下载,最新一款上帝视角射击游戏,老鼠控制了地球,于是人类派出了猫咪来解决它们。免费 WiiU Scram Kitty and his Buddy on Rails 一款上帝视角射击游戏,老鼠控制了地球,于是人类派出了猫咪来解决它们。. 2020-1-27  Scram Kitty and his Buddy on Rails is Defender for the Nyan Cat generation. Your goals are two-fold: 1) shoot down swarms of pesky enemies; 2) track down and save the innocents. In the 1980’s arcade classic, these were aliens and humans, respectively.

Thus, it would have been nice if the game took more time to let everything settle in. The first few levels do focus on individual elements, but the difficulty quickly ramps up and is never anything that I would actually describe as a tutorial. Yeah, I know there is something of a resurgence within the gaming industry in forgoing excessive hand-holding, but I think it is okay to be a little more supportive when so many unfamiliar and unique ideas are at play.Thankfully, if you do happen to start getting a little frustrated, the audio and visual design should at least help keep a smile on your face. Considering the fact this game is called Scram Kitty and his Buddy on Rails, it should come as no surprise the game is a little weird. Environments are a little bland and rendered with rather simplistic 3D models, but everything else is done with a much more colorful mix of hand drawn and pixelated art work. Your in-game character and enemies look straight out of the SNES era, and there is definitely a certain charm that comes from seeing comically homicidal mice pilot flying saucers and mech suits.

Every once in a while, a beautifully detailed illustration of Scram Kitty will pop up on the TV screen to give hints or provide commentary on the proceedings while the action continues uninterrupted on the GamePad. The music is also decidedly retro with a nice mix of tunes ranging from the synth-heavy to the funky, and while you may not be whistling it while away from the game, if definitely serves to improve the overall experience.If there is one area where some might find another reason to complain, it could be the overall amount of content; however, I think that it will primarily be contingent on how long it takes one to master the mechanics. Each level has four cats to rescue, and kind of like stars in Super Mario 64, unlocking new levels requires certain amounts of cats. Simply reaching the end of a level guarantees one cat, but while that is enough to unlock most levels, actually reaching the final stage will require plenty more. Levels contain three other cats that can be saved by defeating especially tough enemies, collecting all the coins in a level, and chasing down a “scaredy cat” who tests the speed with which you can accurately navigate sections of each level. Beyond the main game, there is also a challenge mode that runs you through a gauntlet containing every level but time limits that can be expanded by collecting coins or shrunk by hitting obstacles and enemies.Scram Kitty and his Buddy on Rails is a truly original game that obviously required a great deal of thought, passion and creativity, something I really don’t get to say nearly enough.

That being said, I really can’t give it a blanket recommendation. I can’t help but feel the few faults I could find with Scram Kitty were intentional; developer Dakko Dakko seemed to have been intent on making a unique game with old school sensibilities that was meant to be mastered in spite of its best efforts to provide tough but fair resistance. In this regard, I would say the studio succeeded.Nintendojo was provided a copy of this game for review by a third party, though that does not affect our recommendation. For every review, Nintendojo uses a.

By / June 18th, 2014TitleScram Kitty and his Buddy on RailsDeveloperDakko DakkoPublisherDakko DakkoRelease DateMay 15, 2014Genre360 ° PlatformerPlatformWii UAge RatingE10+Scram Kitty and his Buddy on Rails is a 360 ° platformer for the Wii U. It really is a unique game, but uniqueness doesn’t always equal greatness.

Should Scram Kitty purr or yowl?Every cat in the world has been kidnapped by mice who have somehow gotten ahold of a space station and mini-space ships. You are not the titular Scram Kitty; you are the buddy on rails mentioned in the title, named Buddy, appropriately enough. Scram Kitty has also been kidnapped, but he can communicate with you. You’ll need to rescue all those cats with your abilities.As you start to play, you’ll quickly find that there’s nothing else quite like Scram Kitty and his Buddy on Rails. You traverse magnetic rails that can run in any direction. The controls take a little getting used to. In order to give complete freedom of movement when jumping, you must move the control stick in the direction you want to go.

This is confusing because, as you go around bumps in the road, you’ll have to tilt your control stick all the way around the curve, rather than being able to continue holding it in the direction you want to go. I had trouble remembering that for a while, but, by the time I finished, I wasn’t having a problem. Like I said, it takes some getting used to, but it works pretty well.Your main jump won’t be able to get you everywhere, so you’ll need the booster to get farther along. You can have up to six boosters at once.

The more boosters you have, the farther you can go. You’ll lose a booster each time you’re hit.

Boosters are scattered throughout the level, and you can also earn them by defeating five enemies in a row. While using the boosters, you can destroy enemies. However, there’s a catch. The booster won’t ignite until you hit the ground. And, if an enemy gets in the way, your booster won’t ignite. It is even possible to die while trying to get away with the boosters. You’ve got no hope there, BuddyThe most annoying thing about the game’s controls is the shooting. You can only shoot straight ahead in the direction you are facing with the standard weapon, and you may not be able to get a good vantage point on any particular enemy you’re worried about.

If there were some way to change the aim of the shots (like with the second stick, that isn’t used at all), there would be far fewer frustrating deaths.There are other weapons in the game, like missiles, a flame thrower and a powerful laser blast, but you must collect them in a level to use them. There’s only ever one weapon in the level, and you won’t keep it once you finish it, or even if you have to restart the level. The weapons do offer unique challenge opportunities, as the levels they are in are designed around their use.In most levels, there will be four cats you can rescue. One, the Lazy Cat, will be at the end of the level, and you’ll just need get there to rescue him. Another, the Lucky Cat, won’t appear until you collect all the coins scattered throughout the level. The Black Cat won’t appear until you defeat a hidden mini-boss in the level.

The last one, the Scaredy Cat, is visible on the map, but you’ll need to chase him down a few times before he’ll allow himself to be rescued. To get access to more levels (and, eventually, the final boss), you’ll need to collect a certain number of cats. In fact, you won’t be able to get out of the tutorial levels until you’ve collected all the cats in them.The levels are really interesting. Even though you are on rails that go in every direction, you do have to worry about gravity.

Kitty

If you spend too much time out in empty space, you fall into the abyss below. Of course, if you have enough health, you just lose a piece, and they put you back into a relatively safe position (there could still be enemies around, though).

Still, the variety of design that is allowed from a 360 ° play space is on full display. The levels can curve in any number of ways, and there’s always a surprise around the corner. There are five basic level themes, but they don’t really have any level consistency, outside the background. So, basically, there’s a lot of good variety in the level design here.Gathering all the cats in each level is a real challenge.

I died a lot in my quest to save the cats. I spent over 10 hours playing, and I still have yet to collect them all. That doesn’t stop me from trying, though. I spent a lot of time collecting all those coins, beating all those bosses and getting to the end.

I didn’t save as many Scaredy Cats. Often, they’ll land you right into enemy territory, so you’ll want to clear out the level before you get them. Since you don’t need every cat to complete the game, I skipped quite a few of them.

I’ll get to them eventually, but, by the time I’ve cleared everything out of the level (which you will need to do to get in most cases), my health was so low, that I’d rather finish the level with three than try to get that Scaredy Cat.Being on the Wii U, the game uses two screens. During the game, one screen will display your play area, and the other will display helpful hints. That’s how Scram Kitty is communicating with you. He’ll help you find that cat that runs around, or the coins you still need to make that other cat appear. Occasionally, he’ll offer some tidbit of information. Which screen is which is up to you. The game is certainly playable on the GamePad exclusively.

What’s on the other screen is just helpful information, but not essential. By the end, I had no need for the tips Scram Kitty was giving me, so I played only on the GamePad.The presentation is pretty good. The 2D sprites are vibrant and pleasantly detailed, and the 3D background makes you feel very high up. The graphics portray a sort of retro feel, but it’s not retro because of the detail, and the 3D backgrounds. It goes beyond retro without hiding it. The music fits the graphics very well. The game uses electronic themes.

Not chiptune, but electronic. It feels like an evolution of chiptune, which fits the theme very well.Scram Kitty and his Buddy on Rails is a new type of game. And I’d say go for it. It isn’t perfect, but I got enough enjoyment from those 10 hours that I’d say it’s definitely worth the $10 entry fee.

If you need something to play on your Wii U, this is a really good candidate.